Controls the memory used by ray tracing acceleration hierarchies.Added a Render Settings > Optimization > Ray Tracing Low Memory property.Addresses an issue where disabling a mapped channel on a surface (e.g., setting its value to 0) would sometimes cause the image used for other mapped properties to be incorrect.This requirement has not changed since the 4.12.0.33 build.NVIDIA recommends installing Studio Drivers.REQUIRES NVIDIA Driver 430.86 (or newer) on Windows.
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